ASSIGNMENT: Creating a Creative Island
As a team, you will construct your own imaginary island. For each team member you have, you will have one part of the island. You have freedom to be creative for the main theme of your island, just be sure to get approval for your idea. The main objective is to use creative imagery, using setting and mood to convey atmosphere. (Golding’s use of description in Lord of the Flies is your model text.)
Group One: Phoenix From the Ashes
Phoenix From the Ashes’ project had 6 islands all based off of popular video and board games. Their presentation and project itself was a colorful, 3D one that was very pleasing to the eye. All 6 islands could be distinctly told apart, but looked like they went together in a way.
Jade’s Island: Angry Bird Island
- On the project paper itself, the Island was colorful and greatly designed
- As for the speaking part of the presentation, she nailed everything, and as someone who has played Angry Birds before, she accurately depicted what their “Island” would represent
Elizabeth’s Island: Candyland Island
- The Island on the paper was an eye catching design, popping out of the paper with its colorful wrappers, an homage to Candyland
- When speaking of her island, Liz went into great detail, and although I have never played this game before, I had a great deal of knowledge of the game after the presentation
Maya’s Island: Pokemon Island
- Pokemon Island on the project paper was a beautifully designed island, as were all the other islands. I’d like to note that as a whole the project was designed with great detail and care
- My personal favorite, Pokemon Island sounded like a place I’d love to visit, a wonderful tourist destination and a true moneymaker financially
Sarah’s Island: Mario Kart Island
- Also one of my favorites, Mario Kart Island informed the listeners as to how they could spend their time on the island and how they could upgrade an already wonderful experience on their island
- Personally, I liked the mentioning of Bowser’s Haunted Castle and Coconut Mall, 2 of the best levels in Mario Kart by far
Teresa’s Island: Plants vs. Zombies Island
- Another island based off of a game I played extensively as a child, Plants vs. Zombies island gave me memories of the game I used to play manically as a child, it was one of the first games to go viral on the iPhone
- The island sounded like an exciting place to vacation, with many activities and battles taking place on it
Kailey’s Island : Monopoly Island
- I liked the design of this island because it stayed true to the fundamentals of one of the most famous board games of all time, even with a few pieces stuck onto the project paper
- Monopoly Island sounds like the perfect island for a competitive family who is looking for a great time, and sounded like a whole lot of fun
Group 2:The Hounds
Different from the other project that had been presented today, The Hounds project was a story of a lost kids on an island. What I enjoyed about the project was the fact that it was presented on Minecraft, a very interesting and unique technique to tell a story. The story itself was also a joy to listen to.
I like how the group split up each members readings into portions by the development of the story. For example, George read the introduction on the beach, letting us meet the characters. Celina read as the characters find the forest. Then, Alan reads as the characters become accustomed to the forest and settle down. Nick reads as they discover a lake, and their biggest challenge yet, how to get across. Trent reads as they find a mountain, and attempt to climb the mountain, and finally, Jacob reads as the characters try to get rescued, and they do. Finally, I liked how they noted the writing techniques they used as they read the story, like Deus ex Machina.
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